- 31 Jan, 2020 2 commits
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Julian Zobel authored
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Julian Zobel authored
Moved the attraction point assignment in the group forming completely to the attraction point assignment strategy.
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- 30 Jan, 2020 2 commits
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Julian Zobel authored
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Julian Zobel authored
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- 29 Jan, 2020 1 commit
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Julian Zobel authored
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- 28 Jan, 2020 1 commit
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Julian Zobel authored
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- 27 Jan, 2020 1 commit
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Julian Zobel authored
Added implementation for Attraction Points to have specific pause time min and max values. Adapted movement models to incorporate the alterrations
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- 24 Jan, 2020 1 commit
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Julian Zobel authored
Added the possibility to add own pause times to Attraction Points and moved logic form the basic attraction points to the AttractionPointIMPL (needs renaming I think).
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- 22 Nov, 2019 1 commit
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Julian Zobel authored
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- 15 Nov, 2019 1 commit
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Julian Zobel authored
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- 19 Jun, 2019 2 commits
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Julian Zobel authored
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Julian Zobel authored
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- 17 Jun, 2019 1 commit
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Julian Zobel authored
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- 11 Mar, 2019 2 commits
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Julian Zobel authored
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Julian Zobel authored
Also refactored assignement and transition strategies to use the APs given and stored in the generator, removed all attraction point references doubled in movement models, transitions, and assignemdn strategies.
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- 05 Feb, 2019 1 commit
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Julian Zobel authored
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- 24 Jan, 2019 2 commits
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Julian Zobel authored
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Julian Zobel authored
used abstract transtion strategy for weifhtered and random in area stratgegy (now both extend the abstract ITransition)
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- 23 Jan, 2019 1 commit
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Julian Zobel authored
Added a new ITransitionStrategy such that nodes now roam around attraction points when they have a radius.
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- 02 Oct, 2018 1 commit
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Julian Zobel authored
Fixed a bug in the weighted transition strategy where nodes would most probably just wait the minimum pause time (plus a little bit) and therefore the waiting times were not quite right (especially for big differences)
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- 07 Sep, 2018 1 commit
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Julian Zobel authored
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- 05 Sep, 2018 1 commit
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Julian Zobel authored
3D position functions added to PositionVector class
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- 31 Jul, 2017 1 commit
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Nils Richerzhagen authored
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- 04 Jul, 2017 1 commit
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Clemens Krug authored
~ HotspotDistribution would lead to massive (more as intended) clustering over simulation time. ~ SearchDistanceThreshold did not increase.
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- 01 Mar, 2017 1 commit
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Clemens Krug authored
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- 21 Feb, 2017 1 commit
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Clemens Krug authored
~ Restructured some of the components + Debug Monitor to get information about the specific nodes.
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- 16 Feb, 2017 1 commit
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Clemens Krug authored
+ Added the possibility to switch the transition mid-simulation for the ModularMultiTypeMovement + Added a new transition strategy
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- 01 Feb, 2017 1 commit
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Clemens Krug authored
Movement: + Added a multi-type movement model which allows changes of the movement-type mid-simulation per host Spot Positioning: + (Car)Positions of the actors can now be recorded and written to a CSV File which can then be used for the placement of the spots Spot Assignment: +Actors don't get a DummyLocation as SpotAssignment anymore, now actual Spots are assigned +First assignment strategy: Shortest distance assignment Visualisation: + Visualisation Layer + OnClick now displays the destination, the assigned Spot and the searchThreshold.
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- 31 Jan, 2017 1 commit
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Clemens Krug authored
+ Added a server + Basic communication protocol + Basic attraction point
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- 16 Jan, 2017 1 commit
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Björn Richerzhagen authored
- Attraction Points with weights and radii - Local movement with correct speed in scaled scenarios - New weighted transition strategy for local movement
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- 04 Jan, 2017 1 commit
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Clemens Krug authored
+ Added a new transition strategy for social movement where destinations must be manually assigned or the nodes won't move. + Made it possible to specify a visualisation class for the ModularMovement. + Added a visualisation class which allows it to use icons for the nodes.
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- 05 Dec, 2016 1 commit
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Björn Richerzhagen authored
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- 01 Dec, 2016 1 commit
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Björn Richerzhagen authored
- removed obsolete and duplicate modular movement classes (check your config-files, you might need to replace "modular" with "modularosm" in some cases
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- 20 Oct, 2016 1 commit
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Björn Richerzhagen authored
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- 15 Aug, 2016 1 commit
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Tim Feuerbach authored
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- 01 Jul, 2016 1 commit
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Björn Richerzhagen authored
- set target for movement currently only supported in the modularosm model, feel free to extend other models by overwriting the default implementation and create the corresponding merge requests.
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- 14 Jun, 2016 1 commit
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Björn Richerzhagen authored
- deprecated MovementSupported - used LocationSensor and LocationActuator - decoupled nested listener structures used within the old models
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- 28 Jan, 2016 1 commit
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Björn Richerzhagen authored
fix transition strategy to only fire once an Attraction Point is reached remove POI limitation for Json-based Attraction Points
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- 06 Nov, 2015 1 commit
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Björn Richerzhagen authored
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- 03 Nov, 2015 1 commit
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Björn Richerzhagen authored
- Prior, moving at a certain speed towards a target position could lead to overshooting and, thus, to oscillations.
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