/* * Copyright (c) 2005-2010 KOM – Multimedia Communications Lab * * This file is part of PeerfactSim.KOM. * * PeerfactSim.KOM is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later version. * * PeerfactSim.KOM is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with PeerfactSim.KOM. If not, see . * */ package de.tud.kom.p2psim.api.topology.movement; import java.util.LinkedList; import de.tud.kom.p2psim.impl.energy.components.ActuatorComponent; import de.tud.kom.p2psim.impl.topology.util.PositionVector; import de.tudarmstadt.maki.simonstrator.api.uavsupport.callbacks.ReachedLocationCallback; /** * UAV Movement Models provide basic functionality for the simulation of flying UAVs. * * @author Julian Zobel * @version 1.0, 20.01.2020 */ public interface UAVMovementModel { // NO - NO CHANGY public final double AIRDENSITY = 1.2045; // kg/m^3 public final double GRAVITY = 9.807; // m/s^2 public void setMotorControl(ActuatorComponent motor); /** * Set the preferred/target speed of this UAV. * * @param targetVelocity */ public void setTargetVelocity(double targetVelocity); public double getVerticalAscentMaxVelocity(); public double getHorizontalMaxVelocity(); public double getCurrentVelocity(); public double getHorizontalMinVelocity(); /** * Estimate the power consumption for a given velocity * @param velocity * @return The power consumption in W for the given velocity. */ public double estimatePowerConsumptionWatt(double velocity); public double estimateOptimalSpeed(); public void move(long timeBetweenMovementOperations); public void setTargetLocation(PositionVector target, ReachedLocationCallback reachedLocationCallback); public void setTargetLocationRoute(LinkedList route, ReachedLocationCallback reachedLocationCallback); public void addTargetLocation(PositionVector target, ReachedLocationCallback reachedLocationCallback); /** * Returns a copy of the current target locations * * @return */ public LinkedList getTargetLocations(); public void removeTargetLocations(); }