/*
* Copyright (c) 2005-2010 KOM – Multimedia Communications Lab
*
* This file is part of PeerfactSim.KOM.
*
* PeerfactSim.KOM is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* PeerfactSim.KOM is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with PeerfactSim.KOM. If not, see .
*
*/
package de.tud.kom.p2psim.api.topology.movement;
import java.util.LinkedList;
import de.tud.kom.p2psim.impl.energy.components.ActuatorComponent;
import de.tud.kom.p2psim.impl.topology.util.PositionVector;
import de.tudarmstadt.maki.simonstrator.api.uavsupport.callbacks.ReachedLocationCallback;
/**
* UAV Movement Models provide basic functionality for the simulation of flying UAVs.
*
* @author Julian Zobel
* @version 1.0, 20.01.2020
*/
public interface UAVMovementModel {
// NO - NO CHANGY
public final double AIRDENSITY = 1.2045; // kg/m^3
public final double GRAVITY = 9.807; // m/s^2
public void setMotorControl(ActuatorComponent motor);
/**
* Set the preferred/target speed of this UAV.
*
* @param targetVelocity
*/
public void setTargetVelocity(double targetVelocity);
public double getVerticalAscentMaxVelocity();
public double getHorizontalMaxVelocity();
public double getCurrentVelocity();
public double getHorizontalMinVelocity();
/**
* Estimate the power consumption for a given velocity
* @param velocity
* @return The power consumption in W for the given velocity.
*/
public double estimatePowerConsumptionWatt(double velocity);
public double estimateOptimalSpeed();
public void move(long timeBetweenMovementOperations);
public void setTargetLocation(PositionVector target, ReachedLocationCallback reachedLocationCallback);
public void setTargetLocationRoute(LinkedList route, ReachedLocationCallback reachedLocationCallback);
public void addTargetLocation(PositionVector target, ReachedLocationCallback reachedLocationCallback);
/**
* Returns a copy of the current target locations
*
* @return
*/
public LinkedList getTargetLocations();
public void removeTargetLocations();
}