/* * Copyright (c) 2005-2010 KOM – Multimedia Communications Lab * * This file is part of PeerfactSim.KOM. * * PeerfactSim.KOM is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later version. * * PeerfactSim.KOM is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with PeerfactSim.KOM. If not, see . * */ package de.tud.kom.p2psim.impl.topology.movement; import java.util.Set; import de.tud.kom.p2psim.api.topology.movement.MovementSupported; import de.tud.kom.p2psim.api.topology.movement.SimLocationActuator; import de.tud.kom.p2psim.impl.topology.util.PositionVector; /** * The Movement Supported Components move to one Position. It is possible to set * the speed for every movement.
* The method setTimeBetweenMoveOperations must be called, to start the periodic * operation! * * @author Christoph Muenker * @version 1.0, 21.11.2012 */ public class TargetMovement extends AbstractMovementModel { private double x = 0; private double y = 0; private double distance; public TargetMovement() { super(); } @Override public void move() { Set comps = getComponents(); for (SimLocationActuator comp : comps) { PositionVector pos = comp.getRealPosition(); if (Math.round(pos.getX()) == x && Math.round(pos.getY()) == y) { continue; } PositionVector rVec = new PositionVector(x, y); rVec = rVec.minus(pos); double length = rVec.distanceTo(new PositionVector(0, 0)); PositionVector vec; if (length > distance) { vec = new PositionVector(rVec.getX() / length * distance, rVec.getY() / length * distance); } else { vec = rVec; } updatePosition(comp, pos.plus(vec)); } } public void setX(double x) { this.x = x; } public void setY(double y) { this.y = y; } public void setDistancePerMovement(double distance) { this.distance = Math.abs(distance); } }