/* * Copyright (c) 2005-2010 KOM – Multimedia Communications Lab * * This file is part of PeerfactSim.KOM. * * PeerfactSim.KOM is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later version. * * PeerfactSim.KOM is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with PeerfactSim.KOM. If not, see . * */ package de.tud.kom.p2psim.impl.topology.movement.modularosm.attraction; import java.util.List; import de.tud.kom.p2psim.api.topology.Topology; import de.tud.kom.p2psim.impl.topology.util.PositionVector; import de.tudarmstadt.maki.simonstrator.api.Binder; import de.tudarmstadt.maki.simonstrator.api.component.sensor.location.AttractionPoint; import de.tudarmstadt.maki.simonstrator.api.util.XMLConfigurableConstructor; /** * Implementation of the interface {@link AttractionGenerator}. * * Generates the given number of {@link AttractionPoint}s and sets the * position randomly within the world dimensions. * * @author Julian Zobel * @version 1.0, Nov 2018 */ public class EquidistantSquareAttractionGenerator implements IAttractionGenerator { private PositionVector worldDimension; private double squareSize; @XMLConfigurableConstructor({ "squareSize" }) public EquidistantSquareAttractionGenerator(double squareSize) { this.worldDimension = Binder.getComponentOrNull(Topology.class) .getWorldDimensions(); this.squareSize = squareSize; createAttractionPoints(); } @Override public List getAttractionPoints() { if(attractionPoints.isEmpty()) createAttractionPoints(); return attractionPoints; } private void createAttractionPoints() { double x = worldDimension.getX() / 2; double y = worldDimension.getY() / 2; PositionVector p1 = new PositionVector(x - squareSize, y - squareSize); AttractionPoint ap1 = new AttractionPointImpl("AP1", p1); attractionPoints.add(ap1); PositionVector p2 = new PositionVector(x - squareSize, y + squareSize); AttractionPoint ap2 = new AttractionPointImpl("AP2", p2); attractionPoints.add(ap2); PositionVector p3 = new PositionVector(x + squareSize, y - squareSize); AttractionPoint ap3 = new AttractionPointImpl("AP3", p3); attractionPoints.add(ap3); PositionVector p4 = new PositionVector(x + squareSize, y + squareSize); AttractionPoint ap4 = new AttractionPointImpl("AP4", p4); attractionPoints.add(ap4); } }