StreetMovement.java 9.5 KB
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/*
 * Copyright (c) 2005-2010 KOM – Multimedia Communications Lab
 *
 * This file is part of PeerfactSim.KOM.
 * 
 * PeerfactSim.KOM is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * any later version.
 * 
 * PeerfactSim.KOM is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with PeerfactSim.KOM.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

package de.tud.kom.p2psim.impl.topology.movement;

import java.util.LinkedHashMap;
import java.util.LinkedHashSet;
import java.util.LinkedList;
import java.util.List;
import java.util.Locale;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Random;
import java.util.Set;
import java.util.Vector;

import javax.swing.JComponent;

import com.graphhopper.GHRequest;
import com.graphhopper.GHResponse;
import com.graphhopper.util.PointList;
import com.graphhopper.util.shapes.GHPoint;
import com.graphhopper.util.shapes.GHPoint3D;

import de.tud.kom.p2psim.api.scenario.ConfigurationException;
import de.tud.kom.p2psim.api.topology.Topology;
import de.tud.kom.p2psim.api.topology.TopologyComponent;
import de.tud.kom.p2psim.api.topology.movement.MovementModel;
import de.tud.kom.p2psim.api.topology.movement.SimLocationActuator;
import de.tud.kom.p2psim.api.topology.movement.local.LocalMovementStrategy;
import de.tud.kom.p2psim.api.topology.placement.PlacementModel;
import de.tud.kom.p2psim.impl.simengine.Simulator;
import de.tud.kom.p2psim.impl.topology.PositionVector;
import de.tud.kom.p2psim.impl.topology.TopologyFactory;
import de.tud.kom.p2psim.impl.topology.movement.local.RealWorldMovementPoints;
import de.tud.kom.p2psim.impl.topology.movement.modular.ModularMovementModelViz;
import de.tud.kom.p2psim.impl.topology.movement.modular.transition.TransitionStrategy;
import de.tud.kom.p2psim.impl.topology.movement.modularosm.GPSCalculation;
import de.tud.kom.p2psim.impl.topology.movement.modularosm.attraction.AttractionPoint;
import de.tud.kom.p2psim.impl.topology.movement.modularosm.attraction.IAttractionGenerator;
import de.tud.kom.p2psim.impl.topology.movement.modularosm.mapvisualization.IMapVisualization;
import de.tud.kom.p2psim.impl.topology.movement.modularosm.transition.ITransitionStrategy;
import de.tud.kom.p2psim.impl.topology.views.VisualizationTopologyView.VisualizationInjector;
import de.tud.kom.p2psim.impl.util.Either;
import de.tud.kom.p2psim.impl.util.Left;
import de.tudarmstadt.maki.simonstrator.api.Binder;
import de.tudarmstadt.maki.simonstrator.api.Event;
import de.tudarmstadt.maki.simonstrator.api.EventHandler;
import de.tudarmstadt.maki.simonstrator.api.Randoms;
import de.tudarmstadt.maki.simonstrator.api.component.sensor.location.Location;

/**
 * Modular Movement Model uses different models/strategies to create a movement
 * model. In this implementation, it has 3 different models/strategies.
 * <p>
 * M0: AttractionGenerator -> Generates the {@link AttractionPoint}s and place
 * them on the map. The {@link AttractionPoint}s can't be moved, because they
 * are static POIs from real-world data!
 * <p>
 * M1: A general {@link MovementModel} is not used, because we use static
 * attraction points.
 * <p>
 * M2: The {@link TransitionStrategy}! It takes the Hosts, which should be moved
 * around, but calculates only the assignment to the {@link AttractionPoint}s.
 * It doesn't move the Hosts! It will be only assignment a new AttractionPoint!
 * 
 * <p>
 * M3: The {@link LocalMovementStrategy} is responsible for the movement of the
 * Hosts. It moves the hosts to the assigned AttractionPoint, and if the
 * AttractionPoint has moved, then will be followed. The
 * {@link LocalMovementStrategy} will be called from the
 * {@link ModularMovementModel} to do a Movement!
 * 
 */
public class StreetMovement implements MovementModel, EventHandler {

	private final int EVENT_MOVE = 1;

	private final int EVENT_INIT = 2;

	protected PositionVector worldDimensions;

	private Set<SimLocationActuator> moveableHosts = new LinkedHashSet<SimLocationActuator>();

	private Map<SimLocationActuator, PositionVector> positions = new LinkedHashMap<SimLocationActuator, PositionVector>();
	
	private Map<SimLocationActuator, AttractionPoint> attractionOfClients = new LinkedHashMap<SimLocationActuator, AttractionPoint>();
	
	List<AttractionPoint> attractionPoints = new LinkedList<AttractionPoint>();
	
	private boolean initialized = false;

	private long timeBetweenMoveOperation = Simulator.SECOND_UNIT;

	private Random rand;

	private double latLeft; //Values from -90 to 90; always smaller than latRight
	private double latRight; //Values from -90 to 90
	private double lonLeft; //Values from -180 to 180; Always smaller than lonRight
	private double lonRight; //Values from -180 to 180
	
	
	public StreetMovement() {
		this.worldDimensions = Binder.getComponentOrNull(Topology.class)
				.getWorldDimensions();
		this.rand = Randoms.getRandom(StreetMovement.class);
		
		latLeft = GPSCalculation.getLatLower();
		latRight = GPSCalculation.getLatUpper();
		lonLeft = GPSCalculation.getLonLeft();
		lonRight = GPSCalculation.getLonRight();
		
		System.out.println("Scheduling first event for Init");
		
		// scheduling initalization!
		Event.scheduleImmediately(this, null, EVENT_INIT);
	}

	/**
	 * This Method will be not called from the Components. So we call this
	 * manually!
	 */
	public void initialize() {

		if (!initialized) {							
			
			//AttractionPoint p1 = new AttractionPoint((int)(worldDimensions.getX())/2,(int)(worldDimensions.getY()/2), "center");
			//attractionPoints.add(p1);
			
			//System.out.println("Initialized Attraction Points with length " + attractionPoints.size());

			setTimeBetweenMoveOperations(timeBetweenMoveOperation);

			for (SimLocationActuator ms : moveableHosts) {
				
				AttractionPoint a = attractionPoints.get(rand.nextInt(attractionPoints.size()));
				
				attractionOfClients.put(ms, a);	
				
				ms.updateCurrentLocation(a.getRealPosition().getLongitude(), a.getRealPosition().getLatitude());			
				
				positions.put(ms, ms.getRealPosition());				
			}			
			
			// initial move
			move();

			initialized = true;
		}
	}

	/**
	 * This default implementation relies on {@link PlacementModel}s to be
	 * configured in the {@link TopologyFactory}
	 */
	@Override
	public void placeComponent(SimLocationActuator actuator) {
		
	}

	@Override
	public void changeTargetLocation(SimLocationActuator actuator,
			double longitude, double latitude) {
		/*
		 * Set a new target AP for the current actuator
		 */
		attractionOfClients.put(actuator, new AttractionPoint((int) longitude, (int) latitude, ""));
	}
	

	@Override
	public void addComponent(SimLocationActuator comp) {		
		moveableHosts.add(comp);		
		positions.put(comp, comp.getRealPosition());		
	}

	@Override
	public void setTimeBetweenMoveOperations(long time) {
		if (time > 0) {
			this.timeBetweenMoveOperation = time;
		} else {
			throw new ConfigurationException(
					"time is negative for the Move Operations");
		}
	}

	private PositionVector randomOffsetVector() {
		double x = rand.nextGaussian() * 6;
		double y = rand.nextGaussian() * 6;

		return new PositionVector(x, y);
	}

	protected void move() {
		
		for (Entry<SimLocationActuator, AttractionPoint> entry : attractionOfClients.entrySet()) {
			
			SimLocationActuator ms = entry.getKey();
			PositionVector attractionCenter = entry.getValue()
					.getRealPosition();
			PositionVector destination = new PositionVector(attractionCenter);

			if (destination.distanceTo(ms.getRealPosition()) > ms.getMovementSpeed()) {
				
				PositionVector newPosition = ms.getRealPosition().moveStep(destination, ms.getMovementSpeed());
				ms.updateCurrentLocation(newPosition.getLongitude(), newPosition.getLatitude());
				positions.put(ms, newPosition);
				
			} else {
				assignNewAttractionPoint(ms);
			}			
			
			/*
			 * Check for negative or out of bound coordinates!
			 */
			assert ms.getRealPosition().getX() >= 0.0
					&& ms.getRealPosition().getX() <= Binder
							.getComponentOrNull(Topology.class)
							.getWorldDimensions().getX();
			assert ms.getRealPosition().getY() >= 0.0
					&& ms.getRealPosition().getY() <= Binder
							.getComponentOrNull(Topology.class)
							.getWorldDimensions().getY();
		}

		Event.scheduleWithDelay(timeBetweenMoveOperation, this, null,
				EVENT_MOVE);
	}
	
	
	private void assignNewAttractionPoint(SimLocationActuator ms) {
		
		if(attractionOfClients.containsKey(ms)) {
			boolean updownrand = rand.nextBoolean();
			
			int index = attractionPoints.indexOf(attractionOfClients.get(ms));
			
			if(updownrand) {
				index = ((index + 1) % attractionPoints.size());
			} else {				
				index = ((index - 1 + attractionPoints.size()) % attractionPoints.size());
			}
			
			attractionOfClients.put(ms, attractionPoints.get(index));		
		} else {
			attractionOfClients.put(ms, attractionPoints.get(rand.nextInt(attractionPoints.size())));	
		}
	}

	@Override
	public void eventOccurred(Object content, int type) {
		if (type == EVENT_INIT) {
			initialize();
		} else if (type == EVENT_MOVE) {
			move();
		}
	}

	/**
	 * Only for visualization!
	 * 
	 * @return
	 */
	protected List<AttractionPoint> getAttractionPoints() {
		return attractionPoints;
	}
	
	public void setAttractionPoint(AttractionPoint point) {
		this.attractionPoints.add(point);
	}
}