• Clemens Krug's avatar
    Fixed some issues with world dimensioning and position calculation · 79f5c2d5
    Clemens Krug authored
    ~ Settings of the world size were not employed correctly. Furthermore, setting a different zoom for the visualisation / map would fuck up the positioning.
    Now the specified world size is used correctly. Zoom is used to specify the zoom level (detail) on the map. Positioning now works with different zoom levels, however, when visualising positions they now need to be scaled to be drawn correctly.
    79f5c2d5
RealWorldStreetsMovement.java 9.12 KB