* With this transition strategy, nodes are roaming around {@link IAttractionPoint}s, without transitions between them. As the {@link ModularMovementModel}
* uses a Gauss function to add jitter and offsets to the movement, some nodes may also roam outside of the circle's radius (this is intended to make it more realistic)
* With this transition strategy, nodes are roaming around {@link IAttractionPoint}s without a set transition time.
* A specific call from outside is required to trigger a transition to another {@link IAttractionPoint}, such as
* used in the {@link SocialGroupMovementModel}. Nodes may also go to a random location instead of a pre-defined
* {@link IAttractionPoint} with a certain probability.