- 02 Dec, 2020 1 commit
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Julian Zobel authored
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- 30 Nov, 2020 1 commit
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Julian Zobel authored
Static & Gaussian Distributions
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- 12 Jun, 2020 1 commit
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Julian Zobel authored
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- 28 May, 2020 1 commit
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Julian Zobel authored
Error correction in JSON Attraction Generator
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- 14 May, 2020 1 commit
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Julian Zobel authored
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- 12 May, 2020 1 commit
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Julian Zobel authored
Remodelled attraction points generators to a common abstract class and interface
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- 26 Mar, 2020 1 commit
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Julian Zobel authored
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- 23 Mar, 2020 1 commit
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Julian Zobel authored
Fixed some errors with random value picking.
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- 04 Mar, 2020 1 commit
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Julian Zobel authored
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- 18 Feb, 2020 1 commit
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Julian Zobel authored
- Smarter Movement classes and analyzers
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- 14 Feb, 2020 1 commit
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Julian Zobel authored
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- 12 Feb, 2020 1 commit
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Julian Zobel authored
-- Removed the single use DefaultHostCounter and implemented as static functionality as it resemles the simulated situation.
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- 04 Feb, 2020 2 commits
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Julian Zobel authored
Smart Merge Group Encounter: Groups will merge instead of wait, if they go the same direction (same AP)
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Julian Zobel authored
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- 31 Jan, 2020 2 commits
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Julian Zobel authored
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Julian Zobel authored
Moved the attraction point assignment in the group forming completely to the attraction point assignment strategy.
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- 30 Jan, 2020 2 commits
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Julian Zobel authored
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Julian Zobel authored
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- 29 Jan, 2020 1 commit
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Julian Zobel authored
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- 28 Jan, 2020 1 commit
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Julian Zobel authored
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- 27 Jan, 2020 1 commit
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Julian Zobel authored
Added implementation for Attraction Points to have specific pause time min and max values. Adapted movement models to incorporate the alterrations
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- 24 Jan, 2020 1 commit
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Julian Zobel authored
Added the possibility to add own pause times to Attraction Points and moved logic form the basic attraction points to the AttractionPointIMPL (needs renaming I think).
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- 22 Nov, 2019 1 commit
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Julian Zobel authored
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- 15 Nov, 2019 1 commit
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Julian Zobel authored
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- 19 Jun, 2019 2 commits
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Julian Zobel authored
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Julian Zobel authored
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- 17 Jun, 2019 1 commit
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Julian Zobel authored
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- 11 Mar, 2019 2 commits
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Julian Zobel authored
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Julian Zobel authored
Also refactored assignement and transition strategies to use the APs given and stored in the generator, removed all attraction point references doubled in movement models, transitions, and assignemdn strategies.
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- 05 Feb, 2019 1 commit
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Julian Zobel authored
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- 24 Jan, 2019 2 commits
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Julian Zobel authored
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Julian Zobel authored
used abstract transtion strategy for weifhtered and random in area stratgegy (now both extend the abstract ITransition)
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- 23 Jan, 2019 1 commit
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Julian Zobel authored
Added a new ITransitionStrategy such that nodes now roam around attraction points when they have a radius.
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- 02 Oct, 2018 2 commits
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Fixed a bug in the weighted transition strategy where nodes would most probably just wait the minimum pause time (plus a little bit) and therefore the waiting times were not quite right (especially for big differences) (cherry picked from commit 67d8cbd0)
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Julian Zobel authored
Fixed a bug in the weighted transition strategy where nodes would most probably just wait the minimum pause time (plus a little bit) and therefore the waiting times were not quite right (especially for big differences)
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- 01 Oct, 2018 1 commit
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Tobias Meuser authored
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- 07 Sep, 2018 1 commit
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Julian Zobel authored
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- 05 Sep, 2018 1 commit
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Julian Zobel authored
3D position functions added to PositionVector class
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- 31 Jul, 2017 1 commit
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Nils Richerzhagen authored
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- 04 Jul, 2017 1 commit
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Clemens Krug authored
~ HotspotDistribution would lead to massive (more as intended) clustering over simulation time. ~ SearchDistanceThreshold did not increase.
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