- 02 Oct, 2018 1 commit
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Fixed a bug in the weighted transition strategy where nodes would most probably just wait the minimum pause time (plus a little bit) and therefore the waiting times were not quite right (especially for big differences) (cherry picked from commit 67d8cbd0)
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- 10 Aug, 2017 1 commit
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Björn Richerzhagen authored
- Visualization - Refactored Route-Sensor
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- 15 Jul, 2017 1 commit
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Clemens Krug authored
+ MILPv2 now uses the actual route length instead of the euclidean distance + Setup the environments for the next evaluation step + Implemented the SpotUtilizationMetric
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- 14 Jul, 2017 1 commit
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Clemens Krug authored
and corresponding necessities.
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- 04 Jul, 2017 1 commit
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Clemens Krug authored
~ HotspotDistribution would lead to massive (more as intended) clustering over simulation time. ~ SearchDistanceThreshold did not increase.
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- 29 Apr, 2017 1 commit
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Clemens Krug authored
+ Made the node debug a standalone component similar to the Monitor class positioned properly inside the api and peerfact. + Added filtering capabilities + Added logging in some classes deep in the architecture the provide node information
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- 17 Mar, 2017 1 commit
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Clemens Krug authored
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- 13 Mar, 2017 1 commit
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Clemens Krug authored
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- 01 Mar, 2017 1 commit
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Clemens Krug authored
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- 16 Feb, 2017 1 commit
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Clemens Krug authored
+ Added the possibility to switch the transition mid-simulation for the ModularMultiTypeMovement + Added a new transition strategy
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- 13 Feb, 2017 1 commit
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Clemens Krug authored
+ ModularMovementIconVis can now visualise nodes dependent on their states too + Implemented visualisation for "walking" state.
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- 01 Feb, 2017 1 commit
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Clemens Krug authored
Movement: + Added a multi-type movement model which allows changes of the movement-type mid-simulation per host Spot Positioning: + (Car)Positions of the actors can now be recorded and written to a CSV File which can then be used for the placement of the spots Spot Assignment: +Actors don't get a DummyLocation as SpotAssignment anymore, now actual Spots are assigned +First assignment strategy: Shortest distance assignment Visualisation: + Visualisation Layer + OnClick now displays the destination, the assigned Spot and the searchThreshold.
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