- 10 Aug, 2017 1 commit
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Björn Richerzhagen authored
- Visualization - Refactored Route-Sensor
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- 04 Aug, 2017 1 commit
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Björn Richerzhagen authored
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- 26 Jun, 2017 1 commit
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Clemens Krug authored
~ Settings of the world size were not employed correctly. Furthermore, setting a different zoom for the visualisation / map would fuck up the positioning. Now the specified world size is used correctly. Zoom is used to specify the zoom level (detail) on the map. Positioning now works with different zoom levels, however, when visualising positions they now need to be scaled to be drawn correctly.
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- 16 Jan, 2017 1 commit
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Björn Richerzhagen authored
- Attraction Points with weights and radii - Local movement with correct speed in scaled scenarios - New weighted transition strategy for local movement
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- 04 Jan, 2017 1 commit
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Clemens Krug authored
+ Added a new transition strategy for social movement where destinations must be manually assigned or the nodes won't move. + Made it possible to specify a visualisation class for the ModularMovement. + Added a visualisation class which allows it to use icons for the nodes.
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- 13 Dec, 2016 1 commit
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Björn Richerzhagen authored
- add default visualization for nodes, can be disabled via TopologyViewVis - updated node and attraction point visualization within the modular movement model (provides custom menu)
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- 01 Dec, 2016 1 commit
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Björn Richerzhagen authored
- removed obsolete and duplicate modular movement classes (check your config-files, you might need to replace "modular" with "modularosm" in some cases
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- 29 Oct, 2015 1 commit
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Björn Richerzhagen authored
- Refactored data scaling to adhere to the world dimensions specified in meters - Scaling of UI elements is now done in a unified fashion by the VisualizationInjector
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- 27 Oct, 2015 3 commits
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Added two classes to visualize images as background. One loads background-images at runtime; Also runtime-loading of POIs are now possible
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- 04 Oct, 2014 1 commit
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Björn Richerzhagen authored
initialized clean Simonstrator-PeerfactSim.KOM-repository to FINALLY get rid of huge blob objects and ancient history that is not relevant to the simonstrator-branch of PeerfactSim.KOM
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