- 04 Jun, 2019 1 commit
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Julian Zobel authored
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- 03 Jun, 2019 1 commit
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Julian Zobel authored
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- 16 Apr, 2019 1 commit
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Julian Zobel authored
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- 15 Apr, 2019 1 commit
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Julian Zobel authored
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- 10 Apr, 2019 1 commit
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Julian Zobel authored
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- 13 Mar, 2019 1 commit
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Julian Zobel authored
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- 11 Mar, 2019 4 commits
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Julian Zobel authored
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Julian Zobel authored
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Julian Zobel authored
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Julian Zobel authored
Also refactored assignement and transition strategies to use the APs given and stored in the generator, removed all attraction point references doubled in movement models, transitions, and assignemdn strategies.
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- 05 Feb, 2019 1 commit
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Julian Zobel authored
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- 04 Feb, 2019 1 commit
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Julian Zobel authored
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- 24 Jan, 2019 3 commits
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Julian Zobel authored
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Julian Zobel authored
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Julian Zobel authored
used abstract transtion strategy for weifhtered and random in area stratgegy (now both extend the abstract ITransition)
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- 23 Jan, 2019 2 commits
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Julian Zobel authored
Added a new ITransitionStrategy such that nodes now roam around attraction points when they have a radius.
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Julian Zobel authored
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- 11 Dec, 2018 1 commit
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Julian Zobel authored
Random attraction generator now also gives a randomly generated radius to all APs. APs cannot have overlapping Radii
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- 10 Dec, 2018 1 commit
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Julian Zobel authored
Random attraction generator now also gives a randomly generated radius to all APs. APs cannot have overlapping Radii
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- 06 Dec, 2018 1 commit
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Julian Zobel authored
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- 30 Nov, 2018 1 commit
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Julian Zobel authored
- JSON Attraction Generator: Now takes an upper limit int for only using the first n locations from the given JSON file. - JSON Placement: Places nodes on *all* attraction points and not only the first.
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- 29 Nov, 2018 1 commit
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Julian Zobel authored
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- 22 Nov, 2018 1 commit
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Julian Zobel authored
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- 26 Oct, 2018 1 commit
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Julian Zobel authored
Made AttractionPointImpl an extension to BasicAttractionPoint, since both did iomplement exactly the same base functions.
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- 02 Oct, 2018 1 commit
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Julian Zobel authored
Fixed a bug in the weighted transition strategy where nodes would most probably just wait the minimum pause time (plus a little bit) and therefore the waiting times were not quite right (especially for big differences)
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- 27 Sep, 2018 1 commit
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Julian Zobel authored
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- 24 Sep, 2018 1 commit
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Julian Zobel authored
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- 07 Sep, 2018 1 commit
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Julian Zobel authored
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- 05 Sep, 2018 1 commit
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Julian Zobel authored
3D position functions added to PositionVector class
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- 19 Sep, 2017 1 commit
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Björn Richerzhagen authored
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- 14 Aug, 2017 1 commit
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Björn Richerzhagen authored
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- 10 Aug, 2017 2 commits
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Björn Richerzhagen authored
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Björn Richerzhagen authored
- Visualization - Refactored Route-Sensor
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- 04 Aug, 2017 1 commit
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Björn Richerzhagen authored
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- 31 Jul, 2017 1 commit
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Nils Richerzhagen authored
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- 27 Jul, 2017 1 commit
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Clemens Krug authored
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- 15 Jul, 2017 1 commit
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Clemens Krug authored
+ MILPv2 now uses the actual route length instead of the euclidean distance + Setup the environments for the next evaluation step + Implemented the SpotUtilizationMetric
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- 14 Jul, 2017 1 commit
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Clemens Krug authored
and corresponding necessities.
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- 04 Jul, 2017 2 commits
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Nils Richerzhagen authored
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Clemens Krug authored
~ HotspotDistribution would lead to massive (more as intended) clustering over simulation time. ~ SearchDistanceThreshold did not increase.
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